h6. [[SpriteUtils]] h6(. » [[SpriteUtils *Commands|*Commands]] h6((. » *SRename h2. *SRename h4. Use This *Command renames a sprite within the system sprite area. h4. Syntax *SRename _old_sprite_ _new_sprite_ h4. Parameters |<^{width:8em}. _old_sprite_|<^. Name of sprite to be renamed| |<^. _new_sprite_|<^. New name to be given to sprite| h4. Notes An error will be generated if a sprite with the _new_sprite_ name already exists. Sprite names can contain any sequence of printable characters, but cannot include a space. There is no differentiation between uppercase and lowercase. h4. See also * [[OS_SpriteOp 26]] * [[SpriteUtils *Commands]]